hipreme_engine ~master (2025-09-27T13:37:43Z)
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HipSpriteVertex.vTexID
hip
api
renderer
shaders
spritebatch
HipSpriteVertex
Undocumented in source.
struct
HipSpriteVertex
static if
(
!GLMaxOneBoundTexture
)
float
vTexID
;
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HipSpriteVertex
static variables
floatCount
quadCount
variables
vColor
vPosition
vTexID
vTexST